How The Valorant Accounts Killed League Of Legends
As for the state of the game, Valorant does not go through his best moment. The numerous bugs that have appeared after patch 5.12 have caused a wave of huge complaints, since there are many skills or situations that are not correctly implemented and generate enormous frustration to the user of the tactical shooter. To this we must add a new setback and with which Riot Games did not count: the accounts bought. This is a practice that is bankable by the company, but in many situations it is so complicated to detect them that in the end many of them do not receive the relevant sanction for skipping the codes of the company's invoked.
A large part of these accounts bought are to users who use hacks
The fastest way to climb ELO, if you are not a prodigy in the AIM, unfortunately it is to cheat. Many of these accounts, these hacks are activated to get as quickly as possible to radiant, and thereby sell the account and erase your trail completely. In this way, once the user who has bought the count of a couple of items, they can no longer accuse him of having external programs aid. In fact, one of the last affected have been Strata and Maxwell, creator and team of Team Heretics respectively. Both played duo throughout the afternoon and in three consecutive games that they touched the same player, two of them played in his team and the other against his. As expected, the teams that had the player with the bought account lost.
In addition, in case this was little, the player recognized the facts by Chat, recognizing that he had bought the account. Looking at their profile on tracking pages, they discovered that the account was of a user who had used hacks to raise it as soon as possible, having more than 30% Headshot and brushing 60% of victories. Riot has a lot
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