Le MMORPG Cross-Plate Egon: Beautifra River if Lance through South Korde

상위 0.01%를 위한 파노라마 한강뷰 빌라드그리움 펜트하우스 / Luxury Terrace Villa in seoul South Korea presents itself as the homeland of MMORPG and the offer is constantly renewed, with more or less success. The South Korean Round Planet developer and the ITOXY publisher thus announce a new title, the MMORPG Egon inferna bellum that has just been launched in Korea jointly on PC and mobile platforms - obviously, the game has been designed for mobile and be the subject of a pc emulation.

In addition, the duo at the origin of the project is not entirely unknown: Round Planet is the new name of Path Finder 8 who had already signed the MMO Mobile PvP Kaiser for Nexon ( The studio claims 120 developers), and Itoxy was one of the buyers of Astellia in South Korea.

And Egon: inferna bellum clearly takes over some of his eldest codes. According to Round Planet, Egon: inferna bellum is " a traditional South Korean MMORPG ", that is, the title intends to pay tribute to the first local MMORPGs dating from the end of the 1990s or the beginning of the 2000s, with their boss raids designed for imposing PVE guilds and PVP-span seats, in addition to areas in which players can compete freely - the game frame is based on the fight against two factions, one of light, the other of darkness. And the game also obviously has a large place at FARM - compensated by a PC and mobile self-play system. Beyond the classics inspired by the first hours of MMORPG, Egon also claims to meet the expectations of today's players **. In addition to the fortress seats, the title also adds PVP arenas (such as in Kaiser) and PVE instances (including towers that must be cleaned and climbing the floors gradually). Players can also count on the help of magic creatures (as in Astellia). The developer also promises animations at stake to boost the game universe.

In terms of gameplay, Egon counts playable classes , very classic and intended to be complementary within a group: Knight and warrior (the first is a defensive tank Armed with a sword and a shield with taunt capacities, the second is an offensive class handling an impressive two-handed zone-effect sword), the Assassin strikes quickly and strong with two blades and can disappear in the shadows, the mage and the archery attack remotely with the ability to freeze a target for the first or to repel it for the second and finally the priestess is a support class that can heal his weapon companions. Egon also adds craft mechanisms and object improvements - the developer boasts the fact that objects can be damaged, but do not risk being destroyed and can be recycled to improve its arsenal.

Note that if the game is perfectly identical on PC and mobile platforms , the developer specifies that the mobile version is rather devolved to routine activities, while the PC version should be favored for the PVP clashes of wingspan. The first echoes in South Korea nevertheless state a game obviously not always very well optimized on PC - at the risk of quickly frustrating PVP lovers. Gage (hope?) The game will be optimized according to the patches.

For the curious, Egon is distributed in Free-to-Play, for the moment only in Korean. However, the PC version of the game must be distributed on the Hive COM2US platform and should be distributed worldwide - the studio still does not deliver any date.

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